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Portal 2 was released a decade ago, so here are 10 facts about Valves classic puzzle game

Sep 4th 2025, 11:24 am
Posted by yasminmart
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You could stretch out the cubes that fill Aperture Science, creating bridges from the expanded boxes. It expanded the Gravity Gun capabilities of the Portal device, too, letting you move objects across larger spaces simply by reaching out. The tracking enabled players to precisely aim lasers around, and slide portals all over the walls.
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A small team of developers had made a relatively unknown indie game, which impressed Valve founder Gabe Newell so much that he hired them on. Valve was a growing game company; Half-Life had been a success and Steam, which initially only ran Valve games, began to include third-party games in 2005. The development of Portal is an interesting story to tell, seeing as http://domwmarzyszu.pl how it all began with a team of university students and their 15-minute-long indie game.
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