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Honkai Star Rail Developer Interview: Inside HoYoverse's Turn-Based Game

Sep 11th 2025, 9:36 pm
Posted by theronkyte
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At the moment, Honkai: Star Rail has 27 different characters, all of which drastically influence the game's combat system. Because of their different builds and how they operate on the field, team comps can vary considerably, and having the option to switch a few characters in and out of battle, depending on the opponent, is the most recommended. Nevertheless, obtaining them means participating in the game’s gacha system. Obtaining the desired playable character in Honkai: Star Rail can be tricky since it depends on having luck with pulls in the banners. While there is a pity system in action, players will have a limit of many pulls they get without spending mo


Although Gameloft's LEGO Star Wars Castaways has been available for over a year, new technology has allowed for a higher-quality of visuals and gameplay that were shown off during the Gaming at Apple Dev Showcase. Castaways features of myriad of Star Wars locations for fans to explore as they socialize online with other players and complete missions on a mysterious planet. The Apple Arcade exclusive has now been optimized for devices that utilize Apple's A15 Bionic chip, offering double the resolution of the previous generat


HoYoverse's Senior Director of Global Business Development Fish Ling and Global Business Development team member Michael Lin sat down with Screen Rant to discuss the world of Honkai: Star Rail , its fantasy inspirations, and what players can expect from the g


Depending on the opponent, players will have to alter their main team comp to choose characters with Elements that are strong against them. Additionally, they may want to combine the foe’s weakness with an advantageous Weakness Break effect, so it is recommended to obtain as many characters with varied Elements as possible. Below are all seven Elements, along with their respective Weakness Break effect in Honkai: Star Rail ’s combat system, as listed by slg game building Guide Gui


10 Best RTS Games in 2025 (Real-Time Strategy)**Honkai: Star Rail ** ’s combat system can seem daunting to new players at first, but it is fairly easy to get used to once the main mechanics are understood. Developer HoYoverse’s new title is quite different from the popular Genshin Impact , so players accustomed to the open-world action RPG will have to adapt to the new game’s core gameplay. Honkai: Star Rail has a turn-based combat system, which means players must choose what each character is to do on the field, and they will execute each action in order, based on their individual speed st


Obviously it's far too early to pass judgment on the title, which doesn't even have a release date yet - but there's still plenty to be gleaned from its current systems. What's present during the test is a game that very much sticks to the designs that have made other HoYoverse projects popular, whether that be exploring well-designed maps or craving a new, powerful 5-Star character to add to an ever-growing roster of heroes. That's not a bad thing, though, and Honkai Star Rail seems like it's the most refined HoYoverse-style experience


The Paths given to each character are different and a team with varied Paths is likely the best for standard opponents. While weaker opponents may not require having a healer that follows The Abundance Path, a powerful boss may show that it is indispensable. Genshin Impact is not a turn-based game , but these roles are not completely unfamiliar. While the action RPG does not have an attributed Path to each character, the heroes of Teyvat operate better when designated said roles. This is also true in Honkai: Star Rail ’s combat system, with the difference being that characters do have designated roles to follow. Below are all seven Paths and their specialties, listed by Honkai: Star Rail Fand


**Honkai Star Rail ’s music is S-tier. ** Seriously, the OST is just full of bops. I’ve had at least three different tracks stuck in my head on repeat since the closed beta test started, and I won’t be surprised if there’s more by the end.

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